The Silicon Jungle by David H. Rothman

4. Make it clear you’re aware of your project’s complications.

Anticipate the manager’s own who-how-style questions, especially the “How” and “How much?” Take on the issues closest to the Data-Processing manager’s heart. Traditionally, DP seeks to centralize facts so Sales won’t have one set of numbers and Administration another set. Does your micro plan tackle that problem? Also, what about the security issue? How are you going to safeguard facts stored inside the micros? What about maintenance? Who’s going to look after the computers—your department or DP? How about training? Your baby or Data Processing’s? Also, what will you do for ongoing technical support? ■ ■ ■ Despite some DPers’ _possible_ ignorance of micros, you’ll still come out ahead with the computer room’s cooperation, especially if you want your micros talking to the mainframe. “The situation,” one expert told _Computerworld_ in describing micro-mainframe hookups, “is like connecting two telephones with a wire and trying to get a Russian to communicate with an American. The microcomputer users think they have finished the job, but they haven’t even begun.” So if you want your micro to get along with other computers, try to coexist with the people who might help out. Well, so much for relations with humans. Now, how do you survive the computers themselves? How do you choose the best keyboards, screens, etc., for you to live comfortably with your machine? How can people feel in charge of their computers—guarding health, comfort, and productivity against the HAL syndrome? Backup: ◼ VIII, Consultant Contracts: Some Who-How Questions, page 339. 9 ❑ The Hal Syndrome Raquel Welch, the movie star who pranced around in a fur bikini in a caveman epic, reportedly planned to use a $10,000 computer to write a fitness book. Her ballyhoo in late 1982 stressed that “the mind and body are connected.” But for _Time_ readers she may not have set the best example. A color photo showed a tightly gowned Welch lazing on the floor near the newly famous computer—it lacked a detachable keyboard. And if you can’t separate your keyboard from the main part of your machine? That might be bad news for both your mind _and_ body. The best distance between your eyes and the TV-like screen may clash with the right separation between your torso and the keyboard. Your posture may suffer. In fairness to Raquel—who declined an interview on the topic—she might have felt perfectly comfortable using her computer. Perhaps she had the proper eye-sight, the perfect body, for it. If she didn’t, however, Raquel may have subjected herself to the Hal Syndrome—letting the computer bully her. Hal, you’ll recall, killed all but one of his human masters. Raquel’s computer didn’t murder her, but if she indeed toiled hard on it for her book, it may have done a very nice job of killing her back. The Hal Syndrome can manifest itself in other ways. Even the wrong furniture, indeed especially the wrong furniture, can poison relations between humans and machines. What’s more, bad =ergonomics=—the jargon for the human-machine link—actually can make you sick. Raquel may like her work; but millions of clerical people don’t, and aches from computers can add to their stress. They can help bring about heart attacks, strokes, high blood pressure, perhaps even raise yours by raising your company’s health-insurance costs over the long run. And they can lower your profits in other ways. Working with bad furniture and lighting, computer operators in one study made more errors and tapped out 25 percent fewer keystrokes than they did under better conditions. Michael Smith, former chief of the Motivation and Stress Research Section at the National Institute of Occupational Safety and Health (NIOSH), says the NIOSH experiment lasted a week and was closely controlled. A private ergonomics consultant found a 10-15 percent difference in a study of good and bad furniture. Whatever the percentage, however, ergonomics isn’t just a gimmick to sell new tables and chairs; Smith says it especially can help narrow the gap between mediocre and prize workers. Not only does good ergonomics pay for itself in the long run; it may also improve your labor relations. It’s a perfect meeting ground for you and your employees. They want good working conditions. You want good work. And everyone can win; for with decent ergonomics, you’ll enjoy lower turnover. You may very well lure good people away from competitors who run electronic sweatshops. Sharp screens and silky keyboards won’t single-handedly stave off unionization or endear you to ensconced unions, but they won’t hurt. A smart, secure executive, in fact, may even turn union complaints to his advantage. He’ll _listen_. He (or she) won’t spend $20,000 on new computers or terminals that inflame people’s eyes and tempers. In short, he’ll learn eleven steps to good ergonomics: